Tom Clancy's The Division Is Coming to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division is being translated into a tabletop role-playing experience. A collaboration has been formed to create a tabletop RPG set within the franchise’s apocalyptic setting. This initiative has been announced, with a crowdfunding campaign planned to launch in April of 2026.
"This endeavor aims to deliver the franchise’s distinctive tension, tactical intensity, and iconic world-building to the tabletop, offering fans a new way to engage with The Division through immersive storytelling and player-driven missions," states an official release.
Initial offerings are set to feature a starter set, core rulebooks, a GM screen, figurines, and various premium versions.
Exploring The Division's Apocalyptic World
In this universe, a lethal pathogen known as Green Poison was unleashed in NYC, sending the nation into chaos. As the crisis worsens, society crumbles and hostile groups emerge, transforming the city into a battlefield. To preserve order, the government {activate|deploy] The Division, a secret cell of undercover operatives. This is where the players come in.
Work on the game has been underway for about three years, and it is confirmed to be finished. The upcoming crowdfunding effort will function as a preorder system to reach a broader audience, specifically in North America. Production will start right after the fundraiser, with shipping expected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
An early look at the game's rules reveals it employs d10s exclusively through its proprietary GRIS system, promoting a streamlined and strategic approach. Agents leverage skills or traits to roll a handful of dice, usually from one to five d10s.
- Rather than summing the total, players select a single “resolution die” from the group.
- This dice is then measured against a target difficulty.
- Rolling a perfect 10 triggers additional bonuses, such as increased harm or enhanced aid.
Engagements Focus On Tactical Placement and Awareness
Fights stress positioning and environmental awareness, mirroring the video games. Elements like taking cover, elevation, or visibility directly influence success chances. This system seems built to reward teamwork and clever tactics instead of raw numbers.
A Thematic Health Mechanic
The way health is managed adds a compelling narrative layer. Agents have a injury limit; sustaining too much damage reduces their effectiveness by lowering the number of d10s.
- At critical condition, an agent collapses, but is not knocked out.
- They can still move and perform restricted acts, emulating the "downed" state common to many shooter games.
- Any agent in this state must consult a trauma table, potentially gaining persistent effects like trauma or crippling injuries.
A Ready-to-Play Scenario
A free introductory rulebook will be released in the near future. It contains a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, the group spearhead the search for a lost doctor squad and work to stop an attack by the violent Rikers gang, who have seized control of that Manhattan district. More specifics and the complete product lineup will be unveiled near the campaign launch.